A. Product Owner B. Project Manager C. Lead Developer D. Business Analyst
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A. Task focused B. Process oriented C. Supportive D. Disengaged
A. Iterations (timeboxes) should always be 30 days B. The team determines iteration (timebox) length by dividing the total number of story points by the average velocity of the team C. Iterations (timeboxes) should always be two weeks D. The ...
On what grounds do you as a Scrum Master propose that the Affinity Estimation technique should be used to estimate the User Stories instead of Planning Poker? a) Because more details need to be considered when estimating each individual User Story.
User Stories in the Product Backlog should correspond to the INVEST acronym. Among other things, they should be independent of each other. What is the best explanation with which you would try to convince a new Product Owner of the ...
a) Through the content and sequence of the Product Backlog. b) Through an extensive feature list in the Product Backlog. c) Through a small proportion of basic features in the Product Backlog, since basic features are actively requested by the ...
a) Awareness, Desire, Ability, Promotion, Transfer. b) Awareness, Direct, Ability, Promotion, Transfer. c) Awareness, Desire, Affinity, Promotion, Transfer. d) Awareness, Desire, Ability, Poker, Transfer.
a) Just before the Sprint Review to make sure the increment works. b) When all work is finished, and the Scrum Master orders it. c) Only if this is expressly mentioned in the Definition of Ready (DoR). d) As often ...
a) The sum of all (technical) omissions (deficiencies) during product development. b) Debts that developers have with testers if they have not taught them correctly. c) Debts that testers have with developers if they have not taught them correctly. d) ...
a) The estimation of numerous User Stories is faster. b) The estimation of large User Stories is better. c) The estimation result becomes more precise. d) Estimation is more fun.